Digital representations of the real world How to capture, model, and render visual reality / by Oliver Grau
By: Magnor, Marcus A.
Contributor(s): Magnor, Marcus A.; Grau, Oliver; Sorkine-Hornung, Olga; Christian, Theobalt.
Material type:
BookPublisher: Boca Raton CRC Press 2015Description: 431 ill 24cm.ISBN: 9781482243819.Subject(s): Computer graphics | Computer animation | Three-dimensional imaging | CSE-ITDDC classification: 006.6
| Item type | Current location | Home library | Call number | Status | Date due | Barcode | Item holds |
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Books
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Central Library IIIT Vadodara | Central Library IIIT Vadodara | 006.6 MAG (Browse shelf) | Available | 000883 |
Total holds: 0
Browsing Central Library IIIT Vadodara Shelves Close shelf browser
| 006.6 GOV Principles of Computer Graphics | 006.6 HEA Computer graphics | 006.6 HIL Computer graphics | 006.6 MAG Digital representations of the real world | 006.6 MCC Computer graphics | 006.6 PAK Computer graphics multimedia and animation | 006.6 SAL Curves and surfaces for computer graphics |
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